Ukumodela nge-AI
Ithegi yethuluzi le-AIEZZ
Ubheka imikhiqizo ye-AI enethegi ethi “Ukumodela nge-AI”, enemiphumela efanayo engu-2.
Neural4DUmklamo we-3DI-Neural4D iyithuluzi lokudala le-AI eliqondiswe ekwakhiweni kwe-3D. Ngokuyinhloko liguqula izithombe noma izincazelo zombhalo zibe amamodeli e-3D, futhi lisekela ukuthunyelwa kwamamodeli, ukwenziwa kokugqwayiza, kanye nokudalwa kokuqukethwe kwezithombe namavidiyo. Abasebenzisi bangalayisha izithombe eziyizinkomba noma bafake izilungiselelo zemodeli ukuze bakhiqize impahla yokuqala ye-3D, bese beyilungisa ngokuvumelana nezidingo zokuboniswa, ukuthuthukiswa kwemidlalo, ukuphrinta kwe-3D noma amaphrojekthi e-AR/VR. Lilungele abathuthukisi bemidlalo, abaklami be-3D, amaqembu e-e-commerce nawomkhiqizo, abadali be-AR/VR, kanye nabathuthukisi abadinga ukukhiqiza okuqukethwe ngobuningi. Ithuluzi linikeza izindlela zokusebenzisa zamahhala nezikhokhelwayo, futhi lisekela ukuhlanganiswa kwe-API. Ukuthi imiphumela ekhiqiziwe ingasetshenziswa ngokuqondile kuphrojekthi ethile kusadinga ukuhlolwa ngokubheka imininingwane yemodeli, ifomethi kanye nenqubo yokukhiqiza.1178.5
Image to 3D AIUmklamo we-3DI-Image to 3D AI iyithuluzi lokumodela eliku-inthanethi elisebenzisa i-AI, elakhiwe ithimba lonjiniyela bezibuko zekhompyutha nobunjiniyela be-3D. Lisiza abasebenzisi ukuthi bakhiqize amamodeli e-3D besebenzisa isithombe esisodwa, umfanekiso womlingiswa, ukubuka okuvela ezinhlangothini ezintathu noma incazelo yombhalo. Umkhiqizo uqondiswe ezimweni ezifana nokuthuthukiswa kwemidlalo, ukuphrinta kwe-3D, ukwakhiwa kwangaphakathi kanye nemfundo. Abasebenzisi bangalayisha izinto, babuke kuqala amamodeli futhi bakhiphe amafayela e-GLB ngqo esipheqululini.188Wonke amathuluzi analeli thegi ayaboniswa.
